GameMakers
Subscribe
Sign in
The Compulsion Loop in Game Design Explained
Joseph Kim
Mar 16, 2014
1
A man can surely do what he wills to do, but cannot determine what he wills.
Read →
Comments
This site requires JavaScript to run correctly. Please
turn on JavaScript
or unblock scripts
The Compulsion Loop in Game Design Explained
A man can surely do what he wills to do, but cannot determine what he wills.