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Feb 2026

June 2025

🔍 Design Discipline: The Difference Between Shipping and Sinking

🔍 Design Discipline: The Difference Between Shipping and Sinking

Joseph Kim
·
June 2, 2025
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Mar 2025

How Merge Mansion Reclaimed Market Leadership with a 50% Revenue Surge

How Merge Mansion Reclaimed Market Leadership with a 50% Revenue Surge

Shilpa
·
March 18, 2025
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Feb 2025

Production Lessons: How to Build a Better Game

Production Lessons: How to Build a Better Game

Joseph Kim
·
February 18, 2025
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The LiveOps Playbook: Secrets from Gaming's Top Operators

The LiveOps Playbook: Secrets from Gaming's Top Operators

Joseph Kim
·
February 4, 2025
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Nov 2024

📈 Make that Money! Two-Tier Gacha Systems in Games (Call of Duty Mobile)

📈 Make that Money! Two-Tier Gacha Systems in Games (Call of Duty Mobile)

Shilpa and Joseph Kim
·
November 28, 2024
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📈 All You Need to Know about Call of Duty Mobile Liveops Events

📈 All You Need to Know about Call of Duty Mobile Liveops Events

Joseph Kim and Shilpa
·
November 20, 2024
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Oct 2024

📈 Exposing Mobile Growth Marketing Secrets: How to Grow in 2025?

📈 Exposing Mobile Growth Marketing Secrets: How to Grow in 2025?

Akash and Joseph Kim
·
October 24, 2024
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Feb 2024

🎙️ How to be a great product manager

🎙️ How to be a great product manager

Joseph Kim
·
February 24, 2024
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June 2023

🔑 Why Feedback & Performance Evaluation is So Hard | ft. Building Better Games

🔑 Why Feedback & Performance Evaluation is So Hard | ft. Building Better Games

Joseph Kim
·
June 26, 2023
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Aug 2022

Building a F2P Liveops "Playbook" ft. Matt Emery

Building a F2P Liveops "Playbook" ft. Matt Emery

Joseph Kim
·
August 31, 2022
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Sept 2020

LiveOps - F2P Sales Best Practices 2020

LiveOps - F2P Sales Best Practices 2020

Joseph Kim
·
September 3, 2020
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